Monday, July 11, 2011

A Short Return to Sonic Robo Blast 2

Sonic Robo Blast 2 is a Sonic the Hedgehog fangame; a bizarre and brilliant attempt to take 3D Sonic games in a different direction using the Doom engine. It really succeeds with its momentum based platforming, levels ripe for exploration, and unique and fresh multiplayer. The game has a surprisingly solid community that supports it with custom levels, characters, and entire mods. Seven or eight years ago I used to play the multiplayer quite often and I got into making some of my own levels for the game. Recently I had just released a level that I had made several years ago that I never got around to distributing. Here is what I had to say on the SRB2 forum:

It has been a while since I have posted on here...

This is an older level of mine that I had recently stumbled upon again. I always meant to release it, but for some reason which I can not remember at the moment, I did not (maybe I thought it was terrible, though I would actually say it is just average). Marine Court Zone was basically an experiment map for me, as I used it to learn how to implement custom textures into SRB2. The plan was to use what I had learned for a single player map with the same theme as this one, but nothing really came out of that due to that horrific combination of the forces known as laziness and frustration.

So anyways, enough with the history, here is the map. It is small, given no playtesting, and contains some rather bland textures now that I look back in hindsight (I was using MSPaint at the time). I do like the general style I was going for though; definitely unique for SRB2.


The download link for the map can be found in the forum thread here:

To find out more and download SRB2, visit the official website here:

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