I added ladders.
They were actually pretty interesting to code. While they initially presented some major technical issues, most of these problems have been thoroughly handled. All that is left is one pesky animation bug that I am hoping will be more easily solved when the whole animation system is implemented. The player snaps to the ladder they are climbing and can get off either by moving right, left, or jumping. The controls here don't feel quite perfect, but I'm going to have to start designing actual play environments to decide on what works and what doesn't. This process is some time away, so I'm going to leave ladder behavior the way it is and move on to jump-through platforms.
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